Mistakes were made
I have spend the last 3 days making fightings animations for the character.
And once the whole thing done, the problem appear,
Everything in the fight lack "rhythm & spectacularity"...
So.... time to re-imagine what the fights must look like !
My first inspiration was the game "Kurtzpel" but it system is to complex for me to do ...
On the other side the "Fragile Dreams" system is to simple and 50% (the shooting part) of it is useless in my situation...
Taking references from games like "Punishing Gray raven" , "Alice madness return" and Others "simple rythmic" fighting systems i start to imagine a Gameplay based of "dodge counter" insted of a basic "attack & combo"...
The idea is still in reflection,
More news about it soon !
See ya !
Get [ LOG : 00 ]
[ LOG : 00 ]
Action / Adventure / Parkour Game
Status | In development |
Author | Am.Hyde |
Genre | Adventure |
Tags | Action-Adventure, Anime, Beat 'em up, Horror, Parkour, Singleplayer |
Languages | English, French |
More posts
- Alpha UpdateMar 25, 2021
- UpDate08Dec 20, 2020
- Things takes timeNov 15, 2020
- UpDate07Nov 01, 2020
- New scheduleOct 28, 2020
- UpDate06Oct 21, 2020
- no update todayOct 14, 2020
- UpDate05Oct 07, 2020
- CorrectionOct 02, 2020
- UpDate04Sep 30, 2020
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